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The Legend of Zelda: Twilight Princess (For the Wii)



The Legend of Zelda: Twilight Princess

For the Wii


This game has come out on the debut of the Wii, and is definitely a great game. As you play, you will experience so many things that will make you say "I remember this from Ocarina of Time!", and yet gives you a totally new experience as well. For the Wii, this game is like none other. With the Wii controller, you can control Link's sword. It gets some getting used to, but after about 3 hours of playing, you really get used to it! In fact, it feels better, more satisfying, and you will want to stick with it forever, and not go back to the old way of using the buttons. It adds to the game play. Using the Bow and arrow is very easy, as you just need to point the Wii remote at the screen, aim, and fire. The new Wii controllers make it easier to aim, control, and react faster-as opposed to the Game Cube controller. Remember, since this game is also for Game Cube, the graphics aren't the best, not even for the Wii version. Some of the close up views and characters lack the detail that would be nicer. 

You really feel involved in this game, as there is much terrain, a many variety of items, and much to defeat. When you engage with an enemy, you can use many different strategies, by using items and tools; not just your sword (later in the game you can even use your shield to stun foes!).

When you ride Epona (the horse that has appeared in many Zelda titles) you really feel the adventure. You can start off on a trot, and ease up on a gallop, and soon a dead run. While you are on your trusty stead, you can use your sword, again, by bringing your Wii remote back and forth and swiping the sword left and right. This is useful when attacking vultures (or practically any other aerial creature) and other enemies on horses (or a different riding-animal). This also includes being able to use your bow and arrows. How? Simply, put Epona at a speed and she will continue the same speed in the same direction as your use your arrows on her.

The difficulty is not disappointing, and the dungeons are pretty tough. However, the bosses are a little lacking in difficulty. 
They are somewhat similar to the bosses of all the other Zelda titles, as in concepts, but the looks are scarier, bigger, and definitely a bit more realistic. These bosses are still fun and engaging, but not as challenging.

What I found rather pleasing was the microphone in the Wii remote. It would make a sound when you would pull out your sword, and when you would bump into walls. Also, you would hear Midna chuckling slightly, which would indicate she wished to talk to you. It's sort of like dolby digital surround sound on your Wii!

Overall, I rate this game 9.5/10. This is a classic! Don't under-rate the graphics, as this is still a very pretty game. The water is somewhat realistic, as are the some grassy fields (when using the Gale Boomerang, the wind of it shifts the grass!) are pretty nice looking too. Even the characters are pretty believable, however some of the more detailed enemies look rather gritty. The Items are fun to use and work with, and the game itself is really fun to explore. And how about a whooping nine temples! All challenging, engaging. What I like about the temples is they make use of the new items you find. This will make it so you must try new items to progress, which will enhance your abilities much.


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